Responsibilities
Collaborate with the team to establish game lore, history, characters, and storylines.
Work with art and design to define and implement narrative systems and environmental storytelling requirements.
Provide in-game text and other written content as required by project goals. Write dialogue and backstory text. Collaborate with staff or contract writers to ensure consistency and quality across all game text.
Collaborate with the audio team on voice casting and talent direction. Organize material for recording sessions and provide character bios and briefs for voice actors. Provide feedback on auditions and performance.
Establish and maintain internal documentation for the Subnautica universe fiction and lore.
Qualifications
Shipped at least one commercial game project working as senior writer or narrative designer.
Strong creative writing skills, specifically plot, character development and dialogue.
Experience with world-building – establishing history and lore – on large creative writing projects.
Self-starting, organized, and highly motivated.
Must be passionate about working on speculative science fiction.
Must be comfortable working on story in the context of live/open development.