Responsibilities
Inventing and implementing rendering techniques that realize a stylized, non-photorealistic, immersive world
Prototyping and productizing new graphics techniques for novel visual effects
Optimizing rendering pipelines and approaches to deliver stellar performance
Contributing to concept, direction, and gameplay for all Mountaintop projects
Creating a team culture that prides itself on excellence, innovation, trust, and respect
Requirements
A love for playing and making amazing games
A passion for graphics and tools programming
Professional-level knowledge of C / C++ and HLSL including compute shaders
A minimum of 5 years professional programming experience
Self-motivated and eager to contribute to many different areas of development
Excellent verbal and written communication skills
Experience working with Unreal Engine 4
At least one shipped PC or console title
Experience with cross-platform development
Experience with GPU and CPU profiling tools
Computer science, engineering, mathematics, or related degree