Responsibilities
Participate in brain-storming, conception of ideas, and brief creation
Write detailed focused design specifications that effectively communicate multi-disciplinary design goals and meet the player’s needs
Help facilitate wireframes and use your creativity to specify art requirements and craft new features
Create of all facets of game design including: feature specifications, user flows, previews, prototypes
Collaborate with engineering to support feature implementation, helping to identify and resolve design challenges and edge-case
Follow the most recent market trends and best practices to create the best possible designs for our roadmap features, and to bring new ideas to the table
Requirements
What makes you a great candidate?
3+ years of Game Design experience in mobile and free-to-play games
Bachelor’s in Computer Science or Game Design or related fields
Strong verbal and written communication skills, and ability to organize game design workflow from initial concept to final release and post-release support
Strong analytical skills to identify game aspects that need improvements
Must be proficient in Excel, and able to provide visual designs with mock-ups in an art program of your choice (i.e. Illustrator, Photoshop, Sketchup, etc.)
Strong analytical abilities and able to synthesize game systems and mechanics to improve game features and systems
Experience with multiple aspects of game design discipline: concept, game progression, interface, monetization, and retention
Deep understanding of market trends and best practices